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ベンチマークあなたのGPUのシェーダのパフォーマンスに使用することができますGLES2シェーダデモ
This is a GLES 2.0 Shader Demo which can be used to benchmark your GPU Fragment Shader Performance. It won't reflect your devices performance in real games. Some devices with a non unified shader GPU (eg. tega) perform much slower because this is the worst case scenario for them. This benchmark uses the maximum resolution of the device, so tablet devices (or the galaxy nexus for instance) doesn't perform good. This benchmark is meant to measure the raw fragment shader performance for a full screen resolution.
It's quite demanding, so it won't run on older devices.
Makes heavy use of the fragment shader.
Check out the Live Wallpaper Version of this Benchmark Monjori Live Wallpaper which also runs, thanks to reduced resolution, on slower devices.
Shader Monjori from mic (http://www.pouet.net/prod.php?which=52761)
Results:
Samsung Galaxy S 2 (SGS2): 32-39fps
HTC Desire HD: 18fps
HTC Vision: 14fps
LG Optimus 2x (Tegra): 9fps
Samsung Galaxy S: 4 - 7fps
ZTE Blade: 4 FPS
Last updated on 2015年07月25日
Minor bug fixes and improvements. Install or update to the newest version to check it out!
Monjori Shader Benchmark
Monjori 0.11 by Stefan Wagner
2015年07月25日