หลบศัตรูและที่ผ่านมาไล่ต้อนเข้าไปในกระแสของกระสุน
A brutally difficult top-down shooter where you always shoot through the center of the screen. Rather than aiming your attacks, the focus is on precise positioning and dashing through enemy lines. Perfect for quick play sessions when you need a few minutes to blow.
This is my first game; created with the Godot Engine.